![]() ![]() Deathwing is a huge missed opportunity of a game, one that's riddled with bugs, crashes, and unreasonably thirsty system requirements. The hype, at least amongst the faithful, was high, as was the fear that the developers (a union between two French teams in Cyanide and Streum On Studio) would maintain the tradition of creating a mighty flop, a fear which worsened when the game's release date was pushed back by a week or so at the last minute. Space Hulk is still fondly remembered for being wildly ambitious, combining the nascent FPS genre with then-unheard-of real-time tactics, as players switched between space marines on the fly.Īnd though a forgettable turn-based tactical port of the board game was released in 2013 to the briefest of sighs from ageing fans, it's Space Hulk: Deathwing that's the direct successor of GW's formative digital bright spot, 23 years later. You controlled four genetically altered super-soldiers as they explored a massive, drifting spacecraft full of ravenous, purple Xenomorph analogues called genestealers. ![]() Released a few months before Doom in 1993 on the PC, it was a visionary translation of the English tabletop company's board game of the same name. There is one exception to the early history of GW licenses though: Space Hulk. Links: Amazon | Official websiteGames Workshop has a long and proud history of licensing bad video games, squandering its unique IP on an extensive series of serviceable but dimwitted titles. ![]() Platform: PlayStation 4, Xbox One, Windows PC (PC reviewed) Game details Developer: Streum On Studio/Cyanide ![]()
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